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Delivered as a Steam gift, usually within 3 hours.
Includes 2 items: WinMon, Birdwatching Notebook. Bundle info
Includes 2 items: WinMon, Neko Station. Bundle info
Somewhere between a farm and a startup, your desktop just became a workplace. WinMons are small, squishy, and disturbingly loyal. Feed them, and they'll do anything for you. Anything. That's not a warning, that's the business model.
There is no HR department. There is no lunch break. There is only the mission: keep them fed, keep them working, and watch the numbers go up.
Every WinMon comes preloaded with a job title and zero say in the matter. Eight professions, eight ways to be useful:
Seeder, sows seeds onto your plantations
Waterer, keeps the crops and water machines running
Lighter, provides heat and light for the thermal work
Miner, breaks down ore so somebody else can use it
Lumberjack, gathers the wood nobody thanked them for
Builder, the only one who actually gets to build anything
Engineer, runs everything that needs electricity
Alchemist, cooks the food and crafts the magic, on schedule
Around them, build an operation of nearly 30 machines and buildings: plantations, magic trees, waterpumps, electric factories, cooking pots for every occasion, even a Fusion Core you dig out of an abandoned ruin and repair, purely so you can fuse WinMons together into "ultimate lifeforms." Nobody in HR would sign off on that. There is no HR.
Here's the part corporate doesn't put in the brochure: what you feed them doesn't just keep them alive, it changes them. Let a WinMon consume enough of what it produces and it stops being small. It stops being cute. It evolves, and your once-adorable little laborer starts putting on size, muscle, and an unsettling number of teeth.
With 94 unique forms across 31 evolution lines (base, Stage 2, Stage 3), 8 elements, 5 power tiers, 4 quality grades, and 19 personality traits that range from Lazy all the way up to Mythic-grade Superhuman, there is a lot of room for a small worker to become a very large problem. Push production hard enough, long enough, and somewhere out there waits the GORILLA: the secret superform, and a pretty clear answer to "what happens if you overwork something indefinitely."
Congratulations. You built a monopoly, and also several actual monsters.
Invest in 52 skill nodes to speed up production, expand your storage, and generally optimize the workforce. Then push into Prestige, 28 more nodes deep, and unlock the endgame Revolution system: a genuinely harder second run where the Pig King, the fattest cat in the building, finally turns on your WinMons himself.
Turns out exploitation doesn't stop at the top. It just changes who's holding the whip.
Feed the machine. Grow the empire. Try not to think too hard about what "growth" really means here.
As your WinMons work and produce items, they’ll consume the items they make to evolve into stronger, rarer forms with higher working capability, slowly turning your army into a fashion show of cool WinMons.
Buy WinMon in Sri Lanka for Rs. 1,390 — currently 10% off on Steam. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Casual, Simulation.
A fun idle game that takes a little bit of time to get started, but is worth the price and has a developer who is attentive and ready and able to help with issues!
1 found this helpful
Overall this is an interesting little game or companion idler whatever you would call it, monster collector maybe. I've only played for about 4 hours.....I did go through to the time where it reset me and gave me the option to fight the Mad Piglet King or whatever he's called. Second time around I'm doing a lot better. Repaired the factory and have to mine more lead to get any further. Well I have saved tons of food and I'm basically just keeping those for the quests and just kind of stringing myself along on just a few thousand coins I think stuff costs a little bit too much but maybe I'll be making more later that I don't realize. If there was a quest that introduced the skill tree and the upgrade system that would be better but I'm liking it so far everything needs batteries now and I have to build something that makes batteries. I will keep playing.
Fun game to play
i like that you get one mon who asks you why are you doing this and incites revolution. need more of that spirit in games
1 found this helpful
I'm not normally into these kind of games if i can be honest so I can't say I'm the best judge. However this is still a really nice little game. There is a bit more to this game than you would think at first glance. Some rouge lite elements to my shock. Overall a nice little game from an indie team, I say throw over a few bucks.