Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Buy DragonSword : Awakening in Sri Lanka for Rs. 6,925. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Action, Adventure, RPG.
FEATURES
12h played
2h ago
I want to preface this by saying I don't exactly dislike the game and want to see it get some updates and improvements, I just think it is taking too much "inspiration" from Genshin and needs to find its own identity. While far from a terrible game most of the positivity surrounding this game seems to come from the fact that it is no longer gacha. Much of this game feels like legally distinct Genshin but with changes that make it worse (aside from gacha obviously). For example climbing/ gliding is tied to mounts which makes navigating the world off of one a pain, I have had instances where I had to mount up to climb a 2 meter step to get to a chest. While that may not seem like that big of a deal, because you can't fight on a mount, you will clear enemies and mount to get a chest next to them because of a minor hill, and feels poorly planned. They also change adventurers for mercenaries, but then you get weird lines about how the purpose of mercenaries is to help others and be kind, which is super weird and jarring. World quests also largely seem to be about traveling about 1-20 meters clicking something and maybe coming back, there is no attempt to make you notice or care about the world or characters involved. Story wise, there is nothing particularly interesting, it feels like it is there because there is supposed to be one rather than anyone actually having a story that they want to tell. The characters are awful, the two women are party members A and B with traits X and Y, there is nothing deeper or more meaningful to them. The protagonist lacks any charm or intelligence and gets constantly put into situations because he is unable to say no at any point. Last and certainly least, Johnny the "captain", is insufferable with no meaningful redeeming qualities, he is an unfunny incompetent narcissist and the game is worse for him being in it and he ruins every scene he is in. I currently do not recommend this game, but there is potential in the future for it to actually be good, right now it lives in the “worse than Genshin in every aspect except the monetization” zone. Genshin makes more money and is able to reinvest that money to an extent that this game never will, so I hope the developers can carve out a niche that makes this game feel worth playing. If you have played Genshin, playing this will feel like an incredibly watered down version with fewer and less interesting characters, a much smaller budget, a much less interesting story, and the feeling that it needs at least a year more to figure itself out.
75h played
5h ago
This game should have an Early Access status. It's not finished yet. The story comes to an abrupt end and is left open for a future update. It may have had the free to play Gacha mechanics removed but i expected a finished game. What i have played so far has been decent if somewhat buggy. Lots of clipping, rendering issues and occasional stuttering. It also needs English dubbing. It's too quiet with the Korean language turned off. Maybe I'll come back to it when they finish it. Assuming they don't charge ridiculous money for updates
37h played
6h ago
Need more new Costumes!!
12h played
8h ago
Great game, but I am pretty annoyed by some of the animation locks - almost want to leave a negative review just for that. FYI: Theresia best character, Astria and Tarte are complete garbage
17h played
9h ago
This was my first JRPG I've ever played before. And all things considering, I enjoyed this game. As a game that was at first meant to be a Gotcha game but transformed into a RPG-like game, I am happy I got this game. Now, I am not a hardcore gamer, mostly just off and on type of player, but this game is fun. I do plan on completing the game. Character designs are awesome, pulling off an Anime-like feel to a 3D game is not easy, and I give my props to the Devs for pulling it off. Story wise... I have not finished the game and it is a tad generic, but that is okay, I do like this type of story, so I give it a pass. I give this game a 8.5/10. Not perfect, but its fun and a good time.
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