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Delivered as a Steam gift, usually within 3 hours.

Train 24 interconnected skills, defeat powerful bosses, collect over 500 souls, complete thousands of challenges, and scale your character through a deep prestige system designed for hundreds — and eventually thousands — of hours of progression.
Whether actively managing your build or progressing while offline, every action pushes your account further toward true endgame power.
Train 24 unique skills — including Woodcutting, Mining, Fishing, Cooking, Magic, Thieving, BeastMastery, and more.
Skills feed into one another through layered progression systems where every upgrade strengthens your entire account. Gather resources, craft stronger equipment, unlock new systems, and push deeper into increasingly rewarding content.
Prestige skills to gain permanent bonuses, accelerate future progression, and continue scaling far beyond the early game.
Combat is automated — but power is earned.
Build your character, craft stronger gear, optimize your progression, and challenge increasingly dangerous bosses designed to test your stats, equipment, and preparation.
Rare drops, unique equipment, soul collection, and permanent progression systems create an endless climb toward greater power.
The stronger your account becomes, the faster the world opens around you.
Bloobs Adventure Idle is built for players who love long-term progression and meaningful discovery.
Complete thousands of challenges across combat, skilling, exploration, progression, and collection systems to unlock milestone rewards, permanent upgrades, and hidden memories scattered throughout the world.
Track your journey through the Beastiary, Item Compendium, Thief’s Log, Achievements, and Souldex — featuring over 500 collectible souls with unique variations and bonuses.
Recover lost memories to expand the Lore Book and uncover fragments of the world hidden behind your progression.
There is always another goal to chase, another reward to unlock, and another mystery waiting to be discovered.
Progress on your schedule.
Store up to 36 hours of offline time and spend it whenever you choose to accelerate skills, combat, crafting, and progression. Dexterity Prestige increases the cap by 6 hours per level, up to a maximum of 96 hours.
You don’t just idle.
You control when progression accelerates.
Bloobs Adventure Idle combines familiar RuneScape-inspired skilling with layered systems designed for long-term progression. Prestige, skill synergy, and exploration come together in a steady loop that continues to grow with you.
The price of Bloobs Adventure Idle in Sri Lanka is Rs. 2,260 on VaultX.lk. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Adventure, Casual, Indie, RPG.
This game got me making content-restricted accounts like im some kind of youtuber. 10/10
Amazing game, exactly what I was looking for as a Runescape vet.
1 found this helpful
Those "17,000+ Challenges" it mentions? Yeah, have fun micromanaging which ones you're actively progressing, because you can only have 3 active at a time at the start of the game, with a maximum of 6 active after many hours of playing (I haven't unlocked any additional at time of writing). That sucks obviously so I modded it to remove that aspect as much as possible. Otherwise, it's a pretty decent runescape-like idle game.
2 found this helpful
This was THE game I had been looking for. I needed something to scratch the itch I had for Rs style progression, and this one hits that perfectly. If you have been looking for that also, then this is the game for you. If you want something to do on a spare monitor whilst you work that gives you nice little dopamine boosts throughout the day, then this is the game for you. Dev is very active with updates coming frequently. Has a decent wiki, but always the option to add to it if that's your thing. Discord is very welcoming and you will get on with everyone there too. There really is no reason NOT to play this game. There's also a demo which caps you to level 20 to get a taste. I did that, and now both myself and my daughter play. I don't often leave reviews on Steam... But this one deserved it.
1 found this helpful
challenge system early game micromanagement kills what could have been a good game. want to fight something? have to go find the challenge for it. want to craft something? go find the challenge for it. rest of the game is cool, challenge system is just overbearing and requires way too much micromanagement till far into the game
2 found this helpful