Optimize your loop. Break every limit. Cut, connect, and duplicate complex nodes to build an ever-expanding automated network in this chill incremental idler. Purchase powerful upgrades, unlock permanent skills, and push your system to its absolute limits!
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Delivered as a Steam gift, usually within 3 hours.
Includes 2 items: Closed Circuit: Recursive Idle, Node Factory. Bundle info
Cut, connect, and duplicate complex nodes to build an ever-expanding automated network in this chill incremental idler. Purchase powerful upgrades, unlock permanent skills, and push your system to its absolute limits!
Upgrades make your loop faster, your nodes stronger, and unlock specialized outputs
Earn skill points with every loop to unlock powerful global tree talents
Cut, connect, and duplicate nodes to construct the ultimate efficient circuit
The price of Closed Circuit: Recursive Idle in Sri Lanka is Rs. 1,496 on VaultX.lk. Pay in 3 installments with Koko or 4 with Payzy, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Casual, Indie, Simulation.
Progression is very weird and counterintuitive. The node bonus descriptions are unclear, and they don't have much to optimize other than just keeping them apart.
Cool Game, watching it's progress because I love incremental games.
It has potential, but at the current stage there is no reason to interact with the circuit. It appears that the optimal return is a minimal circuit. But then you need to get silicon and everything comes to a standstill, and as far as I can tell the only way is to... mess with the circuit. And I don't understand how to. So I'm sorta stuck. I know a lot of idle games are just click bigger number, but in this one I did nothing except that and I was getting to the septillions, then hit a wall.
I'll be honest, I was so confused how to optimise the game aside from making sure nodes always had 100% space efficiency. Outside of that, I don't really think the game was intuitive on how to express any personal skill; it felt like I just buy upgrades and wait for number to go up to buy more upgrades, but with no clear understanding of why I shouldn't just put everything in a grid and auto-play it.
3 found this helpful
I play a lot of idlers, and there's a lot of X turns into Y turns into Z, which gets old pretty quickly. This one has quite a bit of strategy and modularity to how you build out your node system, which is very very very very very cool. Hope to see the dev keep working on this in the future!!
1 found this helpful