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Navigate through a medieval era with a rich religious life in By God Alone, a Core Expansion for Crusader Kings III. Wrestle with sin as your rulers try to live up to the tenets of their faith as you tangle with church authorities who have power on earth, as well as heaven. Instigate or settle religious debates, negotiate the limits of crown and Papal authority, and ponder the afterlife.
Crusader Kings III: By God Alone includes:
Playable Theocracies: Take control of landed realms headed by an archbishop or even the Pope himself. As the Papacy, new resources of power and wealth will be at your disposal.
The Christian “Situation”: A new persistent Situation for Christian realms, allowing actions and decisions connected to the development and progress of the Faith. You can participate in Ecumenical Councils to decide on religious tenets and beliefs.
Heresies: Religious rites that diverge too much from the standard Faith steal power and wealth from the Church and may be declared heretical, forcing you to either conform or rebel.
The Great Schism: In the 867 game start, the Christian church will eventually reach a crossroads for the faith. This can result in the Great Schism, separating Western Catholicism from Eastern Orthodoxy.
Monastic Holy Orders: Centers of both research and theological power, Monastic Holy Orders offer potent bonuses to those who host their headquarters. Chief among their offerings is spiritual fulfilment, for their prayers protect secular rulers from eternal damnation.
Changes to Religious Tenets: Revisions to the tenet system in Crusader Kings III now center characters’ relationships to their faith and what is appropriate behavior within that faith. Follow heretical beliefs that push the boundary of what is accepted or have your personal preferences adopted and accepted through internal church politics.
Spiritual Fulfillment system: Traits, actions and religious tenets work together to paint portraits of characters’ inner spirit and spiritual life. Sinful or virtuous actions are not merely a concern for stress, but can also affect relationships with God and concerns about the afterlife.
Archdioceses: New clerical titles that have religious authority over a geographical region independent of the secular rulers' lands.
College of Cardinals: The Pope can appoint cardinals across Christendom. But, the struggle between secular and religious authority never ends - secular rulers can use their power to influence the College of Cardinals and the direction of the Church.
Dynamic Holy Sites: Faiths can now dynamically change their holy sites as they grow and change over time.
Cathedrals: Cathedrals can become the focal point for the faith, headed by archbishops or other holy figures, they can strive to become Holy Sites.
Puppets: In order to interact with the political machinery of the church, secular rulers will be able to puppet clerical characters so they can act on their behalf. And clerical rulers can in-turn use the secular rulers as their puppets and interact with the secular world through them.
And more!
The price of Crusader Kings III: By God Alone in Sri Lanka is Rs. 6,738 on VaultX.lk. Pay in 3 installments with Koko or 4 with Payzy, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: RPG, Simulation, Strategy.
Stop being sensitive chuds
Back then as a free mod from years ago did it better. Charging for "By God Alone" is a slap in the face to every Christian player. Lazy, overpriced. Expect some mod bro to make it better.
4 found this helpful
I personally love the new DLC. It adds more a much more dynamic Christianity which is absolutely amazing. 9/10 would recommend.
1 found this helpful
Put in days of work. Became a theocratic emperor under Catholic Christianity. Formed a new rite (to explore new mechanics). Immediately declared a heresy after ecumenical council that I wasn't informed was occurring wildly altered my rite's divergence score. Deposed from empire title as theocratic ruler (gained after DAYS of effort to end the Iberian Struggle as a theocratic ruler, which is nearly impossible since you apparently can't declare most wars for some reason). Reduced to an adventurer and completely ruined my playthrough. WTF Paradox. How can a head of rite with an immensely powerful army, treasury, loyal vassals, and titles independent of an archdioceses be deposed and replaced by a ruler of one's own (new) faith and lose EVERY SINGLE TITLE BOTH THEOCRATIC AND TEMPORAL without any warning and without even a claim on the previously held titles? This company, I swear, doesn't bother to test their products before release, and I say that as one of the idiots who is way too invested in all of their games, all of which have precipitously declined in quality the last few years.
10 found this helpful
If you play long enough for the Schism to happen, the decision to become theocratic will not appear at all, yes thats right, they didn't even playtest their dlc, AGAIN, they never do for some reason, so I am leaving a negative review as this is so stupid, a big mechanic of this dlc was not even playtested, this is becoming a tendendy for paradox that in the long run will ruin their reputation if its not already ruined...
9 found this helpful