The prices on this page follow the method you pick.
Delivered as a Steam gift, usually within 3 hours.
Includes 2 items: Sigilfarer: A Dice-Rolling Roguelite, Deadlock Station. Bundle info
Includes 2 items: Deadlock Station, Dead Weight. Bundle info
Use the environment, weapons, positioning, battlefield mechanisms, and even enemies themselves to achieve victory. Construct spike walls, bait enemies into traps, and push them on hazards or land mines.
Master all 10 distinct characters and make each run unique by experimenting with squad compositions and different ability combinations. Deploy crazy tech like such as Energy Shields and Time Weapons, and hunt dangerous aliens for loot and glory.
Every battle combines different enemies, environments, abilities, and equipment; giving you countless possibilities to experiment with. Discover powerful synergies, or even completely overpowered strategies and builds.
Characters move and act on their own, but you have plenty of ways to influence the battle through indirect control. Victory comes from clever planning, positioning, and exploiting every advantage you can find, fair or not.
Every successful run and Station upgrade expands your options. Unlock new quests, weapons, gear, and abilities — each capable of shaping your strategy for the next run.
The price of Deadlock Station in Sri Lanka is Rs. 2,473 on VaultX.lk. Pay in 3 installments with Koko or 4 with Payzy, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Adventure, Indie, RPG, Strategy.
Clear example of a hidden gem, can't believe this game isn't more well known. Game has a very satisfying loop of deploying your units, seeing how their abilities synergizes with each other and learning how enemies behave. I made it playable on my controller and uploaded the control scheme to the community. Game may be hard to get into, but once you know how everything works, it really works well together. I love how the game looks, very readable and appealing. Also suprised by the soundtrack very fitting and catchy. I recommend to just to experiment in the beginning and learn as you go.
Music is a banger. Game flow: banger. An interesting cocktail of old school movie feels, post apocalyptica and hack and slash. Great heroes. Great story. Seriously such a great game for the few coins it costs. Thanks for it! Highly recommended
2 found this helpful
Cool game! Especially for this fair price. Took me several hours to beat it (including so called game+). Has some problems definitely: - Items unlocking and carryover/starting bundles system is weird to say the least. - Got some bugs, on 3rd boss (the one that spawns a bunch of various structures) I had one guy left (Magnus) and the boss froze with like 1/3 of his hp remaining, stopped spawning more towers (one was on the board) and I could just punch him to death. - Feels like most of the skills that you get from implants during the run are kinda crap, with just a few that really make a big impact, a few make a mediocre impact, while most of them are just crap. - Not much incentive to play around with skills that cost energy that you select in the base. I just unlocked 4 outta 8 available per character that felt the best for most situations, while still some of them were barely used. - Too many items, once you unlock a lot, it's hard to get the 'best in slot' during a run. - Becomes kinda repetitive after a while. Most of the game I beat with Mastodon + Magnus + Valkira, near the end swapped Valkira for Shadow and mostly carried over items with armor + move speed for Mastodon and some good weapon from run to run. Game doesn't encourage you enough to try different hero combinations, which is really a shame. If a comp works then why change it. - Enemies have some vulnerabilities and resistances, but you can just mostly ignore it and go brute force. I didn't see a reason to try some water/acid synergy, burn synergy or stun synergy builds, I found it really hard to try to make it work. Maybe if some characters had some innate acid/burn attacks then it would make more sense. - Most of the artifacts and items that you can place on the field I found not very impactful, except maybe in a final or boss fight. Despite all that, it was several hours of fun, definitely worth it!
2 found this helpful
A genuinely good roguelike autobattler. It’s a bit rough around the edges and has plenty of flaws, but considering it comes from a small indie dev team, I think it’s a really really good result. This game lacks personality, and in my opinion, that significantly affects the player's attachment to the game. But overall, it’s a very solid product, I hope the developers continue to grow stronger and raise the bar significantly with each new game
1 found this helpful
Cute Autobattler. Could definately use expansion and refinement. Enemy pathing is a bit predictable and easy. The power are an interesting element that gives RTS vibes. Enjoyable play cycle as well.
1 found this helpful