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Delivered as a Steam gift, usually within 3 hours.

Dimraeth is a hybrid action RPG blending deliberate Souls-lite combat and deep character progression with crafting and base-building. Explore a handcrafted pixel-art fantasy world alone or with up to seven other players in seamless drop-in/drop-out co-op.
Corruption spreads across Mirkea. Sylbos, Last of the Ogre Magi, seeks to claim Dimraeth and the power upon which it stands. By a twist of fate, you are granted an ancient power you do not understand. The venerable wizard Faustas recruits you to stand with Mirkea’s free peoples against Sylbos and the dark gods.
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Combine any of eight races with any of six classes to create 48 distinct Archetypes. Each pairing has its own skill tree and playstyle.
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Manage your stamina, read enemy telegraphs, and position yourself before choosing to strike, dodge, block, or parry.
Equip five spells at a time and build tactical rotations and combinations around your loadout. Your race and class offer their own spells, while crafted spellbooks grant access to universal magic, provided you meet each spell’s attribute requirements. More than 300 spells are available in total. Test your build against demanding enemies and bosses.
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Explore Mirkea, completing quests and recruiting allies as you fight, claim loot, and gather resources. Return home to craft equipment, brew potions, and cook hearty meals that increase your vitality. Build farms, quarries, and other structures for a steady supply of crops and raw materials.
Deeper relationships unlock new conversations, personal quests, and potential romances. Invest materials in your allies’ facilities to expand shop inventories, add new crafting services, and open more farming plots. Every journey leaves your hero stronger and your home more complete.
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Play alone or in seamless drop-in/drop-out co-op for up to eight players. Your hero’s level, equipment, inventory, spells, and personal progression travel between worlds, while story progress, recruited allies, and buildings remain tied to each world.
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Dimraeth is in active development toward Early Access Release on September 15th 2026. Wishlist and follow us to get updates, early access to content, and help shape the future of Dimraeth with our community.
The price of Dimraeth in Sri Lanka is Rs. 5,030 on VaultX.lk. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Action, Adventure, RPG, Early Access.
i was REALLY disappointed to learn that this was made using A.I and that it didn't even disclosed it, completely underhanded.
4 found this helpful
Gameplay is good, but feels clunky for some abilities on all characters and it requires min-maxing if you want a good flow between major bosses/acts. Drops are awful and the game is way too grindy for an "ARPG" without half of the expansive gameplay styles of traditional ARPGS. If you don't grind your ass off you can struggle against the basic mobs in following areas/acts and needs constant respec, respec also costs a fortune and getting equipment set for each new skill list takes a lot of grinding since you have to min-max to deal real damage anyway. And like everyone else has said the dialogue is AI generated and its also atrocious, literal paragraphs of text for one dialogue option, I'm trying to play a game not read Twilight, if you wanted lore to be thrown into the game go the souls route and put it in item descriptions. If Baldur's Gate can tell a compelling narrative with natural human dialogue without 50 paragraphs per option so can this game. For now it's not worth your time.
2 found this helpful
Amazing game had so much fun playing with friends! Really looking forward to the full release.
the ai world building and objective refreshing is not good. this game could have been something if people put actual effort into it. combat feels good, the world is obviously ai made, objectives are tiresome to find, the enemies are uninteresting. the skill tree feels arbitrary.
5 found this helpful
[h1]Recommended | Early Access[/h1] [i]Dimraeth[/i] reminds me of the old PS2-era [b]Baldur's Gate: Dark Alliance[/b] games, with a little Diablo thrown in. It has that familiar fantasy atmosphere, the satisfaction of exploring dangerous places and finding piles of loot, and the feeling of gradually turning your character into something genuinely formidable. But there's considerably more going on beneath the surface than I initially expected. [b]Combat is easily the standout for me.[/b] It's responsive, challenging, and, most importantly, fair. Enemies telegraph their attacks, and you're given the tools to respond appropriately. When I die, I rarely find myself wondering what the hell just happened. Usually, I know exactly what I did wrong. Maybe I got tunnel vision trying to finish off one particular bastard while three of his friends were carving me up from different angles. That's on me. The next attempt, I'm approaching the encounter differently: using my abilities to engage, vanish, reposition, and pick enemies apart instead of stubbornly standing in the middle of a mob swinging away. The game rewards you for thinking, and that's incredibly satisfying. [b]Character building is another highlight.[/b] There are plenty of skills to explore, but what makes the system interesting isn't simply the number of options. It's the synergy between them. You really benefit from looking ahead in the skill tree and figuring out where you want your build to go. Some upgrades fundamentally change how an ability functions, rather than merely increasing its damage. Finding a combination that works and then watching it come together in combat feels fantastic. I've also been pleasantly surprised by the writing and characterization. The NPCs have distinct personalities, and getting to know them can genuinely change how you feel about them. Characters I initially found abrasive have become some of the ones I'm most interested in learning more about. The personality-based dialogue system is another nice touch. Your chosen personality influences the responses available to you, giving your character a consistent identity throughout conversations. Some choices lean toward opposite extremes of that personality, and I'd occasionally appreciate a more moderate response, but I've enjoyed the roleplaying opportunities it provides. [b]There are rough edges, as you'd expect from Early Access.[/b] The sheer amount of loot makes inventory management cumbersome, and sorting through equipment could use some quality-of-life improvements, particularly for controller users. I've also encountered some technical hiccups, so there's clearly more polishing to be done. But those frustrations haven't overshadowed what the game does well. [i]Dimraeth[/i] already has satisfying combat, meaningful character customization, an engaging cast, and a fantasy world I genuinely enjoy spending time in. It's a work in progress, and anyone buying it should understand that. Would I recommend it in its current state? Absolutely. [b]In fact, I enjoyed it enough that I already bought a copy for a friend.[/b]
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