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Delivered as a Steam gift, usually within 3 hours.
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
Buy Fatekeeper in Sri Lanka for Rs. 3,754. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Action, RPG, Early Access.
Everything is fine, then comes the performance Oh boy its bad, you either make the game look like ps3 game while running worse than that or you play the game with constant stutters and slowdowns, cant recommend in this state.
This game is so beautiful. Honestly buy it just as a tech demo to see how incredible modern games can look. But also the combat and exploration is really fun, if very linear.
While I do believe this game has a huge amount of potential, It probably shouldn't be released yet. while it's advertised as early access, it feels much more like a tech demo. It's fun, the combat at times can be challenging and it is absolutely BEUTIFULLY made. The art direction is gorgeous and I have to say it can absolutely roll with games like Skyrim and WoW visually. Additionally, I can't help but mention it does feel a little bit templatey. The insane lack of polish and lack of personality with certain things (death animations, ragdoll slop, and animation slop) does impact my view on the game's current state ALOT. The little things are what seperates a game from being good and being great. Fatekeeper in it's current state is very promising and shows a huge amount of potential, I just pray the devs understand what people want from this game and are able to balance it with whatever vision they might have.
This has the skeleton of a great game. Everything is there, they just need to turn it into an actual game not a glorified tech demo. It has absolutely insane potential but needs a serious amount of content added asap.
Its going to be good, its difficulty lies in learning what the enemy requires of you after that i took no damage at all beating the final boss. Really looking forward to the next update