The prices on this page follow the method you pick.
Delivered as a Steam gift, usually within 3 hours.
Inspired by games such as: Ready or Not, Ground Branch, CoD: Modern Warfare and Insurgency: Sandstorm. GERONIMO is a highly realistic, tactical and immersive CQB shooter that has been built from the ground up for Virtual Reality. Play Solo, or with your friends and carry out your operations through our missions, some even inspired by real world raids.
Whether deploying solo or with a full 6-player squad, Geronimo brings unforgiving tactical shooter gameplay into VR, where careful movement, clear communication, and calculated teamwork are essential. Train with your team in dedicated practice environments, including shooting ranges with dynamic targets and customizable killhouses built for refining your tactics before the real mission begins.
In GERONIMO, your equipment is built around how you want to operate. Shape your operator’s look, choose your clothing and armor, then fine-tune your weapons and rig with a high level of control. Position pouches where they make sense, configure your vest for the role you’re playing, and set up each weapon platform with the attachments and layout that fit your style.
Every choice has a practical impact once you’re in VR. A heavier setup can slow you down and make long engagements more demanding. Poor optic placement can make target acquisition harder. A full-length rifle may give you reach in open spaces, but become awkward when clearing tight rooms. Your loadout is not just cosmetic — it defines how you move, fight, and survive.
Every weapon is built with a focus on physical interaction, mechanical detail, and believable handling in VR. Firearms are not treated as simple props — they are systems you manipulate by hand, with actions such as manual bolt locking, magazine changes, charging, and slide operation designed to feel deliberate and responsive.
A high level of animation and interaction work supports each weapon platform, from carefully authored hand poses to moving parts that behave as expected during operation. Slides cycle with accurate barrel movement, controls are placed and handled with intention, and small details are modeled so that using a weapon feels tactile rather than abstract. The result is a gunplay system where precision, familiarity, and muscle memory matter.
Sharpen your skills outside of live missions with dedicated IPSC-style courses and a range of killhouse options built for practice, speed, and friendly competition. Run timed shooting challenges to test accuracy under pressure, compare routes with teammates, and refine the fundamentals that matter most in VR: target acquisition, weapon handling, movement, and control.
Killhouses offer a more tactical way to train, with layouts suited for room clearing, angles, communication, and close-quarters decision-making. Whether you are warming up before an operation, drilling with your squad, or competing for the fastest clean run, Geronimo gives players flexible training spaces where improvement is measurable and rivalry stays friendly.
The price of GERONIMO in Sri Lanka is Rs. 8,857 on VaultX.lk. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Action, Early Access.
Great game. Still needs some work but its already a great experience.
Not impressed, the games graphics are ok, but it stills runs VERY bad on my computer, despite the store page saying i had the minimum requirements, i would have expected the game to run decently, not at a slideshow pace, not recommended
I really like the game, and i see a really good future in this game BUT in order to play this game comfortably you need a really good pc. but i love it
To start Its a good game ig. Its a co-op game whereby you enter and kill AI. However, the AI are predictable, and can see/shoot through walls and doors. Thus i have played very little of this game. If they added mutiplayer on both sides like a defense and offense it would make the game 100x better I think, I was personally disapointed about this myself.
1 found this helpful
I absolutely love this game, from the arcadey fun to the tactical aspects. A surprising amount of it is genuinely accurate, and the things that don’t need to be 100% realistic are handled extremely well. It strikes a great balance: realistic enough to feel authentic without becoming boring, overly difficult, or unnecessarily complicated The graphics are absolutely beautiful. I run everything maxed out and can still hit the 144 Hz refresh rate of my Valve Index. Performance has been great, and the game already has a solid foundation Obviously there’s plenty of room to grow, and I can’t wait to see future maps, weapon systems, tools, and hopefully PvP modes. But my biggest request and honestly my biggest confusion is why the ♥♥♥♥ is there no Steam Community Workshop????? This game is LITERALLY shooting itself in the foot by not having one. Pavlov VR, Contractors VR, and Onward VR have already proven how much talented community creators can contribute. There are people willing to put hundreds of hours of work into maps, modes, weapons, and other content completely for free simply because they’re passionate about the game. It’s already obvious that this game is building a strong community, so not giving that community proper Workshop support is genuinely stupid. The potential is massive. Now, I understand maybe this can be a way to preserve quality so we don’t run into BS servers hosting BS modes or maps if the idea is to keep this game somewhat serious but that can be fixed with a request to publish system. Anyways my point is this game is everything I waited for except for this one thing that can potentially kill it.