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Delivered as a Steam gift, usually within 3 hours.
You owe a dangerous, mysterious mafia a serious amount of money. They don’t call. They don’t warn you. They kidnap you and make it clear: work it off, or else. Run your pizza shop, take on shady favors, and get to know the people of Hobarey Town while doing the mafia’s dirty work. Learn who to trust, who to use, and who to avoid.
Maybe you’ll pay off your debt. Maybe you’ll build the right connections to start a new life.
Manage a pizza shop up front while running illegal jobs out back. Keep both sides operating without drawing police attention or blowing your cover.
Complete illegal favors for NPCs, including cleaning bloody clothes, ordering restricted items from the dark web, disposing of evidence, and even burning bodies in your own oven. Every job increases payout, risk, and police attention.
Build a strong cover by becoming the best pizza shop in town while separately earning trust in the shady underworld. Each side progresses on its own, unlocking different jobs, tools, and risks.
Upgrade your kitchen, hidden workstations, and equipment. Larger setups allow faster production, riskier jobs, and higher payouts.
Interact with dozens of hand-crafted NPCs, each with their own stories, personalities, and ongoing problems that unfold over time.
Play alone or team up with up to four players online. Split tasks, run both sides of the business together, and deal with the chaos as a group. Both offline and co-op mode updated with 1.0.
The price of I Know a Guy: Shady Life Simulator in Sri Lanka is Rs. 3,537 on VaultX.lk. Pay in 3 installments with Koko or 4 with Payzy, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Simulation.
Honestly worth the price, played it with a friend of mine and had a genuinely good time wouldn't quite recommend solo as I could see that would get very difficult very fast but just a simple 2 player play through is more than plenty.
Very fun game. Think it's got a nice mix of two different styles of games that people enjoy. The pizza shop side scratches the typical shop simulator itch, and I enjoyed learning the recipes for all the pizzas, and with the upgrades got progressively better at making things quick and easy, and the shady side which brings a lot of levity and strategy to how to balance both sides. The side quests are a little repetitive and simplistic, but are a nice break and way to get extra crypto easier which I appreciated. Overall loved the 17 hours I played it and think it would be a lot of fun to play with others (I played and 100% solo)! Thanks devs for your constant work in making this game better, funny and fun will definitely check out any future games you make!
1 found this helpful
If you are looking for a entartaining game about making pizzas while doing weird, non serious black market missions for towns folk with challenging but doable 'normal vs shady' job balance, this game is for you. Played it in single player mode, it was enjoyable. Co-op would be even more engaging probably. Highly recommended either way.
I Know a Guy: Shady Life Simulator delivers an unconventional management experience that combines the everyday responsibilities of running a pizza restaurant with the dangerous and frequently ridiculous demands of organized crime. Developed and published by Bunch'o'Nerds, the game takes a familiar business simulation formula and transforms it into a darkly humorous adventure involving suspicious customers, illegal assignments, and questionable entrepreneurial decisions. Rather than concentrating entirely on restaurant operations, players must maintain a respectable public identity while secretly developing connections within the criminal underworld. This unusual combination gives the experience a distinctive personality and makes ordinary management activities considerably more unpredictable. The story begins with the protagonist facing a substantial debt owed to a dangerous mafia organization. Instead of settling the situation through conventional repayment, the player becomes involved in a series of underground assignments while operating a pizza restaurant as a legitimate business front. The fictional town of Hobarey provides the setting for this unusual arrangement, introducing residents with eccentric personalities, personal problems, and potentially profitable secrets. The narrative deliberately favors absurd comedy over realistic criminal drama, creating amusing situations where seemingly harmless encounters can lead to increasingly suspicious responsibilities. Its entertaining premise establishes a strong foundation for players who appreciate unusual storytelling and morally questionable humor. Gameplay revolves around managing two interconnected operations. The legitimate side involves preparing pizzas, serving customers, improving equipment, and maintaining a successful restaurant. Meanwhile, the underground business introduces assignments involving suspicious deliveries, cleaning incriminating materials, obtaining restricted merchandise, and handling evidence. These activities create an interesting contrast between ordinary commercial responsibilities and criminal entrepreneurship. Players must manage their time carefully while considering profitability, operational efficiency, and the possibility of attracting police attention. The resulting gameplay loop encourages experimentation, although maintaining both businesses simultaneously can become demanding as additional responsibilities accumulate. Progression relies on separate reputation systems for legitimate and underground activities. Successfully operating the restaurant improves public standing, while completing criminal assignments strengthens relationships with suspicious contacts. Both progression paths introduce opportunities to unlock equipment, expand operations, and increase earning potential. Upgrading kitchen facilities and hidden workstations provides tangible improvements that make everyday responsibilities more manageable. This structure creates a satisfying sense of advancement, especially when investments begin producing noticeable benefits. However, the enjoyment of long-term progression depends on the variety of available assignments, since repeatedly completing similar objectives could eventually make certain activities feel routine. Character interactions contribute significantly to the game's appeal. Hobarey Town features a collection of unusual residents whose individual personalities and circumstances provide opportunities for unexpected encounters. Building relationships becomes more than a simple narrative distraction because these connections can lead to additional assignments and business opportunities. The writing embraces exaggerated situations and dark humor, frequently transforming ordinary conversations into suspicious propositions. Although the comedic approach gives the game considerable charm, its reliance on mature themes and morally questionable scenarios means that the experience will appeal more strongly to audiences comfortable with provocative humor. Cooperative multiplayer adds another entertaining dimension by supporting up to four players working together online. Participants can divide responsibilities between restaurant management and underground assignments, allowing teams to develop more efficient operations. One player might focus on maintaining customer satisfaction while others complete suspicious requests or manage equipment upgrades. This division of labor creates opportunities for coordination, unexpected mistakes, and amusing moments of shared chaos. Solo gameplay remains available for players who prefer controlling every aspect independently, although handling multiple responsibilities without assistance can make the experience more challenging. The cooperative option is particularly attractive because the game's absurd situations naturally complement unpredictable multiplayer interactions. Visually, the game emphasizes functional environments and recognizable objects rather than elaborate graphical presentation. Its first-person perspective allows players to interact directly with equipment and experience the contrast between an ordinary restaurant and its concealed criminal activities. The atmosphere benefits from this combination of familiar surroundings and unusual responsibilities. Mature content involving illegal commerce, weapons, drugs, alcohol, and adult-oriented merchandise reinforces the underground setting. While the presentation may lack the sophistication of larger productions, its distinctive premise and interactive systems provide much of the entertainment value. The experience is not without weaknesses. Its ambitious mixture of restaurant management, criminal activities, and character progression may occasionally result in repetitive objectives or uneven mechanical depth. Players expecting a highly realistic business simulator might find the comedic criminal elements distracting, while those primarily interested in underground operations may consider routine restaurant duties less engaging. Nevertheless, the combination of these systems provides a distinctive gameplay identity, particularly when enjoyed with friends. Steam Deck compatibility is officially classified as Playable, meaning the game can run on Valve's handheld device, although certain aspects may require additional configuration or adjustments. This makes portable play a possibility, even if the experience is not fully Verified. The game also supports Steam achievements and Steam Cloud, providing additional convenience and progression incentives. Overall, I Know a Guy: Shady Life Simulator stands out through its creative premise, entertaining characters, unusual business mechanics, and cooperative opportunities. While repetitive activities and occasionally uneven systems may limit its long-term appeal, the combination of legitimate entrepreneurship and underground criminal comedy offers an enjoyable alternative to conventional management games. Its strongest appeal lies in the freedom to balance contrasting responsibilities while discovering the ridiculous situations that emerge from maintaining two very different businesses. Rating: 8/10
This game is genuinely terrible and half the time does not work you will lose every single gamble but manage to lose 8 50/50's and a 75/25 IN A ROW just the worst RNG in a game I've ever played, half the missions are ♥♥♥♥ and boring and there is no reason to even make pizzas ever there is more punishment for making pizzas because you just lose money doing it and if you are playing solo don't even think about the pizzas as soon as you unlock side missions and talking to people that's all you will ever need to do because you are losing when you make pizzas. the balancing is terrible and the only way to truly make BTC is the missions that are all variations of the same thing and not one was interesting if i wanted to take pictures i would do that in real life what the hell is take pictures of 14 unique trashcans GO ♥♥♥♥ YOURSELF why can i not cancel missions after i start them i will NEVER waste my time taking pictures of ♥♥♥♥♥♥ booty trashcans this game is terrible and i have actually wasted my life playing this i would rather go outside and lather myself in mud and ♥♥♥♥♥♥♥ then ever touch this ♥♥♥♥♥♥ game again also the fart sound effect is bad and is way too airy you need to fix that.
2 found this helpful

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