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Delivered as a Steam gift, usually within 3 hours.
Includes 2 items: Helix: Descent N Ascent, Minit. Bundle info

Buy Minit in Sri Lanka for Rs. 2,689. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Adventure, Indie.
I’m sure this game is fun but sadly my first time opening it I immediately got an error. I looked into it and apparently it’s an error others have gotten after playing the game and messing with the settings, but I’ve never played the game before. Apparently they found a fix by going into the save file, but I don’t have a save file to go into. Really bummed, sad that I can’t recommend. (Playing on deck)
Minit is a peculiar little adventure played sixty seconds at a time.
2 found this helpful
[h1]Minit[/h1] ☐ Loved it ☑ Liked it ☐ Not for me [b]Weighted rating[/b] out of 5 [h3]3.42[/h3] [h2]Summary[/h2] [b]Minit[/b] is a peculiar little adventure played sixty seconds at a time. But fret not, you pick up tools along the way that can help you in subsequent runs. [b]Best for:[/b] Fans of quick, try-again loops where an growing inventory of gotchas and tools help you progress. Then you die, and repeat. [b]Skip if:[/b] You dislike repetition or time pressure. Dying every 60 seconds and trekking back through the same areas is an acquired taste. [h1]Review[/h1] [b]Minit[/b] is a 2D top-down adventure where the character dies every 60 seconds. Each life starts back at your home, but everything collected and unlocked persists. You sprint, explore, accomplish something meaningful, die, repeat. I was honestly taken back a bit by the art direction. If I would have spent more than 10 seconds looking at the screenshots on the store page I wouldn't have been but here I was, diving in blind. The style grew on me I guess, it is distinct and memorable, albeit a bit impractical: Found it a bit difficult to navigate nonetheless without much contrast. I will still rate the art highly. Progression feels great. The arc and introduction of new challenges is well-paced and there isn't ever a jump in difficulty that feels interruptive. Every now and then I got a bit disheartened by multiple runs not leading anywhere. Thankfully there's a "kill me instantly"-button that allowed me to just reset. All in all, well-executed game from a rather simple idea. Recommended if this feels like something that would entice you. [h1]Grading[/h1] [h3]Game Design & Game Play[/h3] [b]Core Game Loop[/b] ☐ Magnetic ☑ Engaging ☐ Solid ☐ Repetitive ☐ Tedious [b]Arc & Pacing[/b] ☐ Impeccable ☑ Well-judged ☐ Functional ☐ Uneven ☐ Ruinous [b]Narrative & Thematic Coherence[/b] ☐ Masterful ☐ Compelling ☑ Serviceable ☐ Weak ☐ Incoherent [b]Systems Breadth[/b] ☐ Vast ☐ Broad ☑ Adequate ☐ Sparse ☐ One-dimensional [b]Systems Depth[/b] ☐ Emergent ☐ Deep ☑ Qualified ☐ Exhaustible ☐ One-dimensional [h3]Sensory & Aesthetics[/h3] [b]Art[/b] ☐ Breathtaking ☑ Beautiful ☐ Good ☐ Fair ☐ Poor [b]Sound Design[/b] ☐ Seamless ☐ Immersive ☑ Fitting ☐ Muddy ☐ Grating [b]Soundtrack[/b] ☐ Transcendent ☐ Captivating ☑ Pleasant ☐ Forgettable ☐ Annoying [b]Controls & Interactions[/b] ☐ Intuitive ☐ Attentive ☑ Adequate ☐ Frustrating ☐ Unplayable [h3]Longevity & Value[/h3] [b]Longevity[/b] ☐ Enduring ☐ Substantial ☑ Adequate ☐ Meager ☐ Ephemeral [b]Replayability Structures[/b] ☐ Bottomless ☐ Plentiful ☑ Adequate ☐ Low ☐ None [b]Value Density[/b] (picked up for [b]1,95€[/b]) ☐ Exceptional ☑ Strong ☐ Proportional ☐ Vague ☐ Predatory
Origial idea and great execution. A short but fun game
help i turned on the game and im colorblind now
Fun and short, the main game mechanic is executed very well here.