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Delivered as a Steam gift, usually within 3 hours.
Includes 2 items: Little Chef: Cozy Cooking, My Little Cafe Nightmare. Bundle info
Includes 2 items: My Little Cafe Nightmare, Mothkeep. Bundle info


Take over a crumbling, haunted café and transform it into a sanctuary for monstrous guests. Restore, decorate, and expand while brewing strange coffees, stocking supplies, and keeping hostile anomalies at bay. My Little Cafe Nightmare is a dark yet cozy first-person café sim where every cup matters.
Breathe new life into a forgotten café. Repair the rot, decorate with care, and expand your space to create a warm refuge for wandering creatures of the night.
Craft hauntingly good drinks with unique flavours to satisfy the peculiar cravings of your ghostly visitors. Each guest has their own taste, and only the right brew will earn their trust.
Manage ingredients, cups, and equipment carefully. Order supplies, keep your storage tidy, and make sure your café can withstand the endless demand of spectral customers.
Buy My Little Cafe Nightmare in Sri Lanka for Rs. 2,476. Pay in 3 interest-free installments with Koko, no international card needed. It is delivered as a Steam gift to your own Steam account, usually within 3 hours of payment. Genres: Simulation.
It's not a bad game at all. I mean, I would like to have more flavours of coffee and make the game less tedious, because theres a point where you need to lock in so hard to the point its not "COZY" at all. I mean, I like when that happens, but not always. So yeah... 7 to 7.5 out of 10.
I love this game so much.... The aesthetic is SO cute and creepy and cozy. Love that you can mix and match to create your own brews. I only have a few suggestions for future updates: add in more variety of decorating items in different styles and colors, more wall papers, different monster-y customers, maybe a pumpkin flavored coffee bean? And I wish they had different cup designs for the vibe you're going for. But honestly I've had such a blast playing this game :) I know it's a work in progress and I'm very happy with the current version! :)
Ignore the reviews saying this game is stressful. A lot of people seem to have gone into this expecting a sedate cozy game with no challenge. You can still have that if you select the 'cozy' setting, but the standard game requires you to actually manage your shop a little bit. It's surprisingly fun and satisfying to serve all your creepy customers in a timely manner, clean up their ectoplasmic(?) slop, make sure you always have enough filters, keep all your cups washed and stored, and run rings around the poor invisible presence that keeps trying to get the shop closed down. There are a number of flavours and ways to blend them into new flavours and add extra stuff to them, ways to decorate and expand your ugly cafe, upgrades to utilities to streamline your brewing process, and you can freely rearrange the utilities to optimise your workflow. A particularly nice touch is the ability to name every new coffee you put on the menu, and have your customers ask for it by that name, which honestly makes it much easier to remember what stuff goes into each drink. The UI and translation is a little janky and there are a few visual glitches, but after 27 hours I haven't run into anything gamebreaking. Free hint for those frustrated that your customers keep stealing your cups: [spoiler]there's a utility you can buy later that will let the customers return the cups the next day.[/spoiler] Right now the content is a touch thinner than I would like, and the updates are kind of slow in coming because the developer seems to just be one person, but they come across as pretty dedicated to improving the game and fixing bugs. I'm interested to see if they do more with this.
1 found this helpful
This games vibes are immaculate and I found the gameplay very tactile and satisfying to get right, and in my limited time with the game I had a ton of fun, and can't wait to play more. I also thought the Twitch integration was extremely fun!
I didn’t finish the game or reach the automation part because the early game became way too tedious. Making coffee quickly turns into the same long routine over and over: put in the filter, grind the beans, move them into the filter, heat the water, make the coffee, clean the cups, empty the trash, clean the café, and repeat. As more things get added, doing everything alone just becomes overwhelming instead of fun. Customers constantly dirty the café, so you’re also cleaning everything for extra tips while trying to serve people at the same time. I even bought multiple trash cans just so I wouldn’t have to keep emptying them constantly. Picking up objects can also feel clumsy, especially when you’re rushing and accidentally grab the wrong thing, and some areas are unnecessarily dark. Apparently automation eventually makes things easier, but it comes too late for me. By that point, the game had already stopped feeling like a café game and started feeling like actual work.
4 found this helpful

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